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A black hole renderer from scratch

@imjustnewatai · Oct 5, 2026 Motion graphics

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Original by @imjustnewatai
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I asked Claude fable 5.5 for the hardest edit it could make. It wrote a black hole renderer from scratch. Every pixel is a light ray bent by the real equation for a non-rotating black hole. No game engine, no stock footage, no downloaded textures. Python, 2 CPU cores, about an hour.